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Thursday, June 18, 2009

inFamous

                                                                                              inFamous           

Just finished it and I must say I'm speechless with the ending. It was totally unexpected (in a good way) This was one game that was developed NOT to disappoint. Great storyline, good gameplay which didn't seem repetetive as most other 3P action games. Kept me going for approximately 9-10 hours of playtime.

But seriously, having to tap the R1 button to shoot ONE measly zap was a tad tiring. Other than that controls were good. I loved the way you have to guide you're Lightning Storm with the Sixaxis function. Yes, I'm a sucker for motion control :P
Anyway, didn't manage to finish it on the dreaded HARD mode cos' I'm not the patient type. And my index finger will be pretty much worn out if i'd set the difficulty higher. 

Played the good guy :) but sadly I'll have to play the bad guy to see the inFamous ending :(
Yea, they make you play it again (dirty marketing gimmick  D:< ) Meh anyway I'll probably give it a go after I finish some assignments (piling up!)

                                                                            Lightning Storm
                                                                  "Guide you're Lightning Storm with the Sixaxis function"

Monday, June 15, 2009

[PROTOTYPE]

Yes I'm back after a long time(not like anyone actually cares >.>)


I've decided to continue my blog for the heck it, focusing on tech gadgets and gaming be it titles for the PC or consoles.

Prototype

I've recently got my hands on a copy of Prototype (what kind of copy doesn't really matter now does it) for the PC and decided to write down a few of my thoughts on the game after playing it over the past two days.


Let me begin by saying, I wasn't really expecting much from this game and it actually surprised me that I was actually enjoying myself playing this game. The game starts out a few days ahead of the storyline, when the infection has spread to a point where it is incurable. This is where you have full access to all the power-ups which you can acquire later on. It basically acts as a quick tutorial to the basic controls. You could call it a quick preview if you will.


Story : 3/5

The game revolves around a man named Alex Mercer who has a classic case of amnesia. The storyline progresses normally after you complete a mission (not gonna spoil it for anyone). If you are the type of person to leave nothing unanswered, you can "consume" web of intrigue targets to learn more of the events leading up to the initial outbreak. The reason I used the word "consume" is because you can literally consume a person be it to regain lost health, learn more of the events leading up to the infection, heck you could do it for some plain bloody fun.Although I was not impressed with the fact that the game took place in Manhattan as I believe it is overused lately a la Splinter Cell, The Darkness, Legendary.
Despite this, it actually turned out pretty well. I haven't finished the game yet, so I'm not going to go into more detail in terms of the story. I'll update my review score when I finish the game. Let's move on to gameplay.


Ok, so I finished it a few days ago and  yes I stuck to my word. The twist at the end  was unexpected yes but the delivery was horrible. The cutscene was lost  between the earth and the sun. It was about 4-5 seconds of cutscene for the twist and I was  then immediately thrown into gameplay. Really dissapointing in terms of delivery, but somehow the story did manage to get across to me. It wasn't as original as some of the other titles out there but the gaming industry has grown so much that I guess it's harder to create new ideas now than it was 9-10 years ago. Still haven't gotten all the WoI targets yet though, but  I don't think their that important so I'm off to play GTA IV. 


Gameplay : 4/5

The gameplay in Prototype reminds me a bit of the Spiderman games back on the PS2. This is more towards traversing through the city. You have your basic jump as high as an african treefrog on steroids, a wallrun (diagonally and horizontally), latching on to buildings, and gliding! Yes, gliding. You can also purchase "Air Dash" which lets you cover ground much faster. If you're the type who likes to move fast. The sprint button will be your best friend. It is rare for me to see a sprint button built into a third person game but it actually turned out pretty well. The upgrades for sprinting will be noticeable every time you buy a new level. This is what I like to see when I purchase upgrades, some change in pace or animation.

You start out with none of the things you see in the quick tutorial at the beginning of the game. You'll have to upgrade them in the upgrade menu. The currency used is EP, which isn't hard to get. You get EP through various means such as completing a story mission, finishing an event or even killing random pedestrians. Moving on to the graphical side of the game.


                                       

   
Groundspike
 
 

Graphics : 3/5

The animations for Alex are top notch. Movement is fluid and there wasn't one instance in the game where I got stuck under a car or caught in a tree and had to wait for a fire truck to come get me down. The sprint will be held down throughout most of the game I suppose. As I said the animation is fluid and vaulting over cars to transferring from the streets to the side of the building feel smooth.


Jumping off high rise buildings or helicopters in any other game wouldn't really impact the ground you land on. However, as soon as you hit the floor, the ground shatters around you sending a shockwave which actually damages the environment.


On the down side, the buildings looked almost the same every where I went that I sometimes got lost, having to resort to pausing the game to look at the map. The mini-map wasn't useful at all. Even in the chase scene (not gonna say more than that) where I constantly fell behind because I was going right when what I was chasing was going left.
One thing I did like though was the fact that you could explore the entire city without having to bump into numerous invisible walls with the infamous  message popping up stating "Area Locked"


Audio : 2/5

The music in the game confused me at times. The tempo would suddenly escalate and I would find myself turning around only to see an empty street. And at pivotal moments where I was supposed to kill something the music seemed to die down. Even though the soundtrack was actually quite good on the ears, like I said, it was confusing at times.


Controls : 2/5

This is the type of game which is  meant to be played on a gamepad, and sadly, the gamepad support in this game was terrible.  A number of complaints were posted up on the  Activision forums stating their gamepads weren't being detected.  I found this disappointing as I was hoping to hook up my  sixaxis controller to  try it out (I did anyway, but to no avail). Anyway the default keys seemed a bit messy.


The movement keys are the basic W A S D. The sprint button is mapped to the Shift key. I found my left hands pinky finger feeling rather strange at times where I held down sprint for too long. Anyway, on  the plus side, the  Power Selection Wheel works  just like how you would control an iPod. Just hold down 'R' and move the mouse towards the preferred power/upgrade and you're set.  


The targeting system was not helpful to be honest. I would at times find myself not being able to target whats right in front of me. Switching targets was also a tedious task. I think I only managed to pull it off once or twice throughout the game. It supposedly tells you to "flick the targeting cursor" by holding tab and flicking the mouse. I even "flicked" my mouse off the table and I still wouldn't be able to switch targets.

Conclusion : 2.8/5
All in all this game surprised me in more ways than one but some of the surprises were not really desired. It's true that I actually have fun playing the game, but I would say rent it or borrow it off a friend OR you could always do that thing we Malaysians are famous for :) Either way, Prototype is worth playing but I wouldn't give up an organ for it.

Pictures courtesy of giantbomb.com

Sunday, June 29, 2008

MGS4 Madness

I was at my cousins house last night for his fathers surprise birthday. So we took it as an opportunity to meet up since we had not seen each other for a long time. He is a major gaming freak, hes going into games design at LKW (Lim Kok Wing). I was supposed to go there too to do some other course, but there were problems at the top.

Anyway, he recently got a PS3 and I didn't believe him, so too make it up to him, I said I'm gonna blog his fancy for the PS3. As the title of this post states, the MGS(Metal Gear Solid, for you non-gamers)franchise is one of the most celebrated, succesful, and revered game in all of video gaming history. The story began in 1987, with the original game released on the MSX2 platform in Japan. That story spawned an entire new world view, penned from the creative vision of the series director, Hideo Kojima.

As for the game itself, MGS4 continues the story of Solid Snake. Set in 2014, five years after the "Big Shell Incident" (the events of the Plant Chapter from Metal Gear Solid 2), Metal Gear Solid 4 portrays a world where the restriction of military intervention on foreign soil has been eased, fueling the need for private military companies (PMCs) to fight proxy wars for business purposes. Nanotechnology has become prominent, both to enhance the capabilities and enforce the loyalty of mercenaries. The nanomachine system that PMCs use is called "Sons of the Patriots" or "SOP". The five largest of these PMCs (Praying Mantis, Otselotovaya Khvatka, Werewolf, Pieuvre Armement and Raven Sword) are owned by a single mother company named Outer Haven, operated by Liquid Ocelot. Amassing an army whose manpower rivals that of the United States, Liquid prepares to launch an armed insurrection by taking control of SOP. With the world once again in crisis, a rapidly aging and disillusioned Solid Snake is deployed into the Middle East by Roy Campbell to terminate Liquid. Guns of the Patriots takes place in five locations: the Middle East, South America, Eastern Europe, Shadow Moses Island, and Outer Haven.

Some pictures of the ps3 and MGS4 products =p




The ever famed PS3 40GB:




MGS4 casing:




MGS4 Poster:

Saturday, June 28, 2008

Totaly Totalled

Man this sucks. My car got completely wrecked last night, well it's technically not my car. It's my grandmas. It was nearly 3 a.m, I was on my way home just after dropping off my friend. I started down the hill moderately slow, but I think I may have picked up some speed since it was quite a steep road. Anyway, I kinda zoned out for just a minute, I seriously could not recall how anything happened at that point. I remember seeing sparks and then nothing, total darkness.


When I woke up (I'll explain later on), I looked up and i saw a pole/street lamp looming over me, ready to fall at anytime. As I was slowly getting out of the car, I noticed everything was quiet and the are was engulfed in darkness. What caused this was ME. That's right, the pole was actually a hollow cylindrical structure which had the neighborhoods electricity wiring in it, it also doubled as a street lamp. So when I hit it, the whole area experienced a power cut. My initial concern was is anyone going to try and turn me in or something, but after I saw the car, the
residents were the least of my concerns.

 The shock had left me paralyzed for a moment, disabling me from continuing to do anything else but just stare with my jaw halfway down my chest. The pole which I hit was cracked right through the middle, thank god it was made of hollow wood. I couldn't get a picture of it though, didn't think I was gonna blog it at that point. Resuming my story, I called my mother without thinking of the consequences that were fated to befall me.

Remember when I said "When I woke up", well it literally means "when I woke up". According to an eye-witness(some random auntie who would rather socialize than assess the situation), she saw me speeding down the hill. She also said there was about 5 minutes of silence while she was looking out the window. I must have blacked out for that 5 minutes. I couldn't remember anything so I had to take her word for it. What scared me even more at this point was that I couldn't remember what had happened, only the vision of sparks. And then she said she saw sparks before the impact, this puzzled me, because I thought the sparks were caused by the street lamp which I hit. There was this Indian family which came out earlier, but they went back in 2 minutes later as if I just had a flat tyre or something, they didn't even have the courtesy to ask if I was alright. Anyway, my friends dad was the biggest help of all. My car had spun 180ยบ blocking the road. He helped me move the car to the side of the road trying to comfort me at the same time. My friend said he had experience in these issues when he was our age. What a cool dad.


After my mother arrived, we were deciding whether to take it back to the house or leave it there and deal with it the next day. We decided to leave it there and tow it the next morning before the Tenaga Nasional people come. This morning, we went at about 9 a.m to where the car was. When I saw the pole, it was fixed! That means it was fixed last night. When I called my friend to find out, he said they came at 6 this morning. It's ironic to think that Tenaga is always late or saying "maaf, kita ada masalah di tempat lain, tolong tunggu sebentar" when they beat us to the scene.


Well, I have definitely learned my lesson. Never ever drive when your tired. You never know what is going to happen to you. And to everyone reading this thinking I'm writing a load of bull or suspecting me of drinking or "stoning", I despise any form of alcohol or drugs, even the sight of it disgusts me. And I'm certainly not doing this for fame or fortune, so I hope some of you will realize the dangers of driving with a case of fatigue. I take this as a lesson thought by god, seeing as i left the car with nothing but a scratch on my shin.
I leave you with some pictures of the car taken this morning.


Frontal-Far View:




Frontal CloseUp:




Front-Side CloseUp:

First Timer

Well, this is my first time blogging, guess i should start sometime since all my friends have blogs. Basically I'm just doing this to spend my time doing something other than work work and even more work, not to mention the work. Yes, my course is really tiring, from the lectures to the assignments the hours seem so endless. Sometimes I wish I could just skip classes, but then there's the attendance percentage and participation marks. It was actually kind of my fault that I enrolled for the March intake, this is because I wanted an extended holiday. I spent the whole holidays not doing anything but unproductive activities -_-. Anyway, I hope my first entry/rant has kept you intrigued lol. Oh and I would like to share with you, the reader, some pics of my recent escapades at downloading some manipulative software to enhance the visual prospect of my lappie's desktop. Enjoy ^^


My desktop after downloading some stuff



Piclens! A cool iPod-ish look to image browsing on the net



I'm sure you Vista users are familiar with this. WinFlip! xD